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        <title>Total Diplomacy</title>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/962/What-to-Do-When-You-are-Outnumbered.aspx#Comments</comments>
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    <title>What to Do When You are Outnumbered </title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/962/What-to-Do-When-You-are-Outnumbered.aspx</link>
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&lt;p&gt;You are playing Risk. Due to your starting position, bad luck with dice or  bad luck with other players picking on you, you find yourself in a position  where you are one of the weakest players in the game. What would you do now?  Should you stay put where you are and hope that your luck turns? Should you  concentrate on fortifying your continent so then you can have a stronger  foothold in the game? Would you try to use diplomacy? What should be your main  strategy?&lt;/p&gt;
&lt;p&gt;To answers these questions, let’s have a look at an interesting battle that took place recently, in World War II.&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Mon, 04 Feb 2013 08:51:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/956/Do-Not-Attack-Everything-Choose-Wisely-or-Perish.aspx#Comments</comments>
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    <title>Do Not Attack Everything; Choose Wisely or Perish</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/956/Do-Not-Attack-Everything-Choose-Wisely-or-Perish.aspx</link>
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&lt;p&gt;In the sixteen’s century, Spain was at its peak. It had the largest naval power and having found the New World, it was extremely busy with various conquests, exercising its military and colonial power. Philip II, the Spanish king, disliked Protestantism and was determined to restore Catholicism to England. Meanwhile, England was in deep financial trouble. When Elizabeth I became the Queen, she decided that the only way to bring stability was get rich. A rich country could counteract the threat of its rivals such as France and Spain. Without money it was doomed. Step by step, Elizabeth worked to increase the wealth of the country through economic reforms. In particular she was very wary of a standing army’s expenses and was determined to stay out of costly wars. After all she wanted the country to get rich and there was no way to get rich if she was constantly at war or preparing for one.&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Tue, 07 Aug 2012 13:55:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/810/Invasions-and-Expansions-over-2500-Years.aspx#Comments</comments>
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    <title>Invasions and Expansions over 2500 Years </title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/810/Invasions-and-Expansions-over-2500-Years.aspx</link>
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&lt;p&gt;Sometime a visualisation of history can be quite powerful in seeing what the world has gone through. I recently came across this fascinating video showing the formation, expansion and decline of many civilizations in Europe. It is nice to watch as a particular land gets criss-crossed over time by various nations.&amp;nbsp;&lt;/p&gt;

&lt;p&gt;The map animation particularly looks similar to what we see in our Risk games everyday and has a somewhat familiar feel to it. I wish the makers of the video stamped the animation with a year and also I wish to see this type of animation for the whole world and for much longer than 1000 years, may be starting from 5000 years ago to include Egyptians as well.&amp;nbsp;&lt;/p&gt;

&lt;p&gt;Is anyone aware of such a video, or here is a challenge, is anyone up for it to make one?&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;
</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Sun, 14 Nov 2010 15:01:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/784/From-Dice-to-Risk-The-Ultimate-Game-Part-3-of-3.aspx#Comments</comments>
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    <title>From Dice to Risk: The Ultimate Game (Part 3 of 3)</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/784/From-Dice-to-Risk-The-Ultimate-Game-Part-3-of-3.aspx</link>
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&lt;p&gt;As you saw in &lt;a href=&quot;/Home/tabid/67/articleType/ArticleView/articleId/782/From-Dice-to-Risk-The-Burnt-City-Part-1-of-3.aspx&quot;&gt;Part  1&lt;/a&gt; and &lt;a href=&quot;/Home/tabid/67/articleType/ArticleView/articleId/783/From-Dice-to-Risk-The-Vizier-Part-2-of-3.aspx&quot;&gt;Part  2&lt;/a&gt;, there has been a long story of board game  development and the  need to produce a game that is enjoyable and simple but  equally  challenging and realistic. It would be great to learn something new   every time we play and also to use our own life experiences and  knowledge to  play a better game.&lt;/p&gt;
&lt;p&gt;Let&amp;rsquo;s explore the requirements of an ideal game. Board games can be   categorised across three areas; &lt;em&gt;luck&lt;/em&gt;, &lt;em&gt;strategy&lt;/em&gt; and  &lt;em&gt;diplomacy&lt;/em&gt;.  Some games are very strong on only a single dimension while  others are  strong in two or all dimensions. Each of these dimensions leads to a   completely different game and playing style. Let&amp;rsquo;s look at some  examples:&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Sat, 22 May 2010 07:26:00 GMT</pubDate>
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    <title>From Dice to Risk: The Vizier (Part 2 of 3) </title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/783/From-Dice-to-Risk-The-Vizier-Part-2-of-3.aspx</link>
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&lt;p&gt;As you saw in &lt;a href=&quot;/Home/tabid/67/articleType/ArticleView/articleId/782/From-Dice-to-Risk-The-Burnt-City-Part-1-of-3.aspx&quot;&gt;Part 1&lt;/a&gt;, as mankind progressed technologically, there  was a need  for a game with strong strategic element.&lt;/p&gt;
&lt;p&gt;The word strategy is derived from Greek word &lt;em&gt;strategos&lt;/em&gt; which  means  general. Hence, the roots of the word go directly back to  military use. In game  theory, strategy is defined as one of the  possible sets of options that a player  can choose from. Hence, strategy  is all about a successive series of actions and  choices that a player  must go through to get closer to the final goal.&lt;/p&gt;
&lt;p&gt;Much of our early history is about wars and expansions. Life  consisted of  being ruled by successive kings each with their own  agenda. As years passed,  people became more familiar with strategy. The  world needed a game that  symbolised this new lifestyle better and this  lead to the creation of one of the  most famous strategic games of all  time. The game was chess.&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Sat, 01 May 2010 07:19:00 GMT</pubDate>
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    <title>From Dice to Risk: The Burnt City (Part 1 of 3)</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/782/From-Dice-to-Risk-The-Burnt-City-Part-1-of-3.aspx</link>
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&lt;p&gt;The story of board game development throughout the history is truly  fascinating. It took a lot of effort and evolutionary development over  many  generations before we ended up with modern board games and more recently  world  conquering real-time strategy simulation games.&lt;/p&gt;
&lt;p&gt;This series of articles present interesting and critical developments  in  history that eventually led to the creation of Risk, the great game we  play  today. We will travel across thousands of years and over many empires  and  explore the quest of mankind for the ultimate board game!&lt;/p&gt;
&lt;p&gt;The story of board games goes a long way back, around 5500 years ago.  The  oldest modern board game, backgammon goes back &lt;a href=&quot;http://www.activistchat.com/phpBB2/viewtopic.php?t=7470&quot;&gt;5000  years  ago&lt;/a&gt;. Archaeologists found a set of backgammon with 60 pieces in the  rubbles  of the legendary &lt;em&gt;Burnt City &lt;/em&gt;in ancient Persia which is now  situated in  Sistan-Baluchistan province, South-Eastern Iran.&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Sat, 10 Apr 2010 17:50:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/755/Critical-Starting-Moves-in-Risk-Part-2-of-2.aspx#Comments</comments>
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    <title>Critical Starting Moves in Risk (Part 2 of 2)</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/755/Critical-Starting-Moves-in-Risk-Part-2-of-2.aspx</link>
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&lt;p&gt;As you saw in Part 1, the initial start in Risk is quite critical and if you don’t get it right you can fail spectacularly. Opening moves in Risk are much like Chess. They set the pace of the game, define the strategic positions which would come to define the rest of the game. It is always possible to get away with a single mistake, but a series of mistakes is lethal. If you realise you have already made a mistake, beware that you can’t afford to risk anymore and need to play conservatively thinking about all possible consequences before you make your decision. Let’s analyse the game further to see what happened and what went wrong.&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Sun, 08 Nov 2009 08:55:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/753/What-can-You-Learn-from-the-Mongol-Invasion-Part-2-of-2.aspx#Comments</comments>
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    <title>What can You Learn from the Mongol Invasion? (Part 2 of 2)</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/753/What-can-You-Learn-from-the-Mongol-Invasion-Part-2-of-2.aspx</link>
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&lt;p&gt;On the outset, Genghis Khan had the fastest army on the planet. His genius was to take full advantage of his fast moving armies against well-established disciplined armies many times their armies. These armies were also backed by resources of an empire which made the task even more profound. Genghis Khan used the ancient Chinese Strategy of “Slow Slow Quick Quick” as his grand strategy. Let’s see how this worked in practice.&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Sun, 01 Nov 2009 08:56:00 GMT</pubDate>
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    <title>What can You Learn from the Mongol Invasion? (Part 1 of 2)</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/752/What-can-You-Learn-from-the-Mongol-Invasion-Part-1-of-2.aspx</link>
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&lt;p&gt;History has many lessons to teach us and when it comes to strategy and you  can get a lot of insight from it. In 1218, Khwarezm was a prosperous empire  covering modern day Iran and Afghanistan. Shah Mohammad II ruled from his  wealthy capital of Samarkand. At this time, the Mongols on his East approached  him to make a deal on reopening the Silk Road. This would bring even more  wealth, to the empire so Shah agreed to it.&lt;/p&gt;
&lt;p&gt;Later, Mongols sent an envoy to buy expensive gifts for their court from the  empire. Shah suspected the convoy as spies and killed them all. Genghis Khan,  leader of Mongols responded by sending their ambassador to the Shah requesting  an apology. Shah did not consider the Mongols as an equal power, so he was  outraged by a request to apologise. He had the ambassador killed as a symbolic  move to show that he was in charge of a superior empire. Naturally, this meant  war.&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Mon, 12 Oct 2009 07:42:00 GMT</pubDate>
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    <title>Is it Better to Attack or Defend?</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/668/Is-it-Better-to-Attack-or-Defend.aspx</link>
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&lt;p&gt;Throughout history, various military strategists in different cultures have  noticed an unusual phenomenon: in battle the side that was on the defensive won  in the end. Why should this be the case? Does this apply to Risk as well? Based  on history, is it truly better to defend rather than attack? How about the other  famous aphorism that &amp;ldquo;Attack is the best defence&amp;rdquo;? Aren&amp;rsquo;t these contradictory?&lt;/p&gt;
&lt;p&gt;To answer these questions we need to look at attack and defence in more  detail and examine the human psychology that dictates certain behaviours that  will eventually lead to one choice or the other.&lt;/p&gt;
&lt;p&gt;Attack and defence are like two sides of a coin. They each have advantages  and disadvantages. Like many questions examining two possible solutions, you may  have to use one or the other in specific situations as the ultimate choice.  However, the general question remains as to which method is the preferred  default choice.&lt;/p&gt;
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    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Tue, 24 Feb 2009 10:54:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/640/If-Obama-Played-Risk.aspx#Comments</comments>
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    <title>If Obama Played Risk...</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/640/If-Obama-Played-Risk.aspx</link>
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&lt;p&gt;Imagine, one afternoon, by some magical coincidence you find yourself in a room where a number of ‘players’ are gathered around a world map, playing Risk. What’s unusual about this game is that the players are not ordinary people like me and you. They are in fact the heads of states of some of the most influential countries in the world and they have gathered together in the UN to ‘play it out’, over a Risk game.&lt;/p&gt;
Imagine the new president of USA, Barak Obama, is in charge of the US player while other corresponding heads of states are present as shown below.
&lt;div align=&quot;center&quot;&gt;&amp;#160;&lt;/div&gt;
&lt;p&gt;
&lt;table height=&quot;50&quot; width=&quot;544&quot; cellspacing=&quot;1&quot; cellpadding=&quot;1&quot; border=&quot;1&quot; align=&quot;center&quot;&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;Europe&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;USA&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;South America&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;Middle East&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;China&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;Japan&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;Africa&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td align=&quot;center&quot;&gt;&lt;img alt=&quot;Token&quot; src=&quot;http://www.totaldiplomacy.com/Portals/0/Icons/token_red.jpg&quot; /&gt;&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;&lt;img alt=&quot;Token&quot; src=&quot;http://www.totaldiplomacy.com/Portals/0/Icons/token_blue.jpg&quot; /&gt;&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;&lt;img alt=&quot;Token&quot; src=&quot;http://www.totaldiplomacy.com/Portals/0/Icons/token_brown.jpg&quot; /&gt;&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;&lt;img alt=&quot;Token&quot; src=&quot;http://www.totaldiplomacy.com/Portals/0/Icons/token_black.jpg&quot; /&gt;&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&lt;img alt=&quot;Token&quot; src=&quot;http://www.totaldiplomacy.com/Portals/0/Icons/token_yellow.jpg&quot; /&gt;&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&lt;img alt=&quot;Token&quot; src=&quot;http://www.totaldiplomacy.com/Portals/0/Icons/token_green.jpg&quot; /&gt;&lt;/td&gt;
            &lt;td align=&quot;center&quot;&gt;&amp;#160;&lt;img alt=&quot;Token&quot; src=&quot;http://www.totaldiplomacy.com/Portals/0/Icons/token_white.jpg&quot; /&gt;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;/p&gt;
&lt;p&gt;(Rules: using escalating cards and connected  fortifications)&lt;/p&gt;
&lt;p&gt;You are an excited observer and can’t wait to see what happens next and how it will all play out especially since a new person is now in charge of one of the most powerful continents.&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Mon, 01 Dec 2008 08:20:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/523/Apply-Stock-Markets-Strategy-to-Risk.aspx#Comments</comments>
    <slash:comments>2</slash:comments>
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    <title>Apply Stock Markets Strategy to Risk</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/523/Apply-Stock-Markets-Strategy-to-Risk.aspx</link>
    <media:thumbnail url="http://www.totaldiplomacy.com" height="75" width="75" />
    <description>&lt;p align=&quot;right&quot;&gt;&lt;strong&gt;&lt;em&gt;&amp;quot;An economist is an expert who will know tomorrow why the  things&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p align=&quot;right&quot;&gt;&lt;strong&gt;&lt;em&gt;he predicted yesterday didn&#39;t happen today&amp;quot; &lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p align=&quot;right&quot;&gt;&lt;strong&gt;&lt;em&gt;Laurence Peter&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Risk is one of the most successful strategic games with clear abstract rules. It is amazing how you can relate Risk strategies to other fields, even those such as economy and investing.&lt;/p&gt;
&lt;p&gt;Here, you will find a number of strategies that are applicable to both worlds and make Risk an incredibly useful tool to experiment with. If you are good at one, you can apply your strategy to the other field and expect to get good results.&lt;/p&gt;
&lt;p&gt;So, master Risk players, this is your chance to become rich! &amp;nbsp;Billionaires, it is your chance to conquer the whole world, literally!&lt;/p&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Wed, 19 Dec 2007 14:48:00 GMT</pubDate>
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:523</guid>
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/411/When-Words-Can-Make-All-The-Difference.aspx#Comments</comments>
    <slash:comments>1</slash:comments>
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    <title>When Words Can Make All The Difference</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/411/When-Words-Can-Make-All-The-Difference.aspx</link>
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    <description>&lt;div align=&quot;justify&quot; class=&quot;Normal&quot;&gt;
&lt;p&gt;&lt;span&gt;Words can be quite powerful and have profound effect on the audience. The correct use of words can make your life a lot easier. Usually, it comes down to the tone of your argument and the incentives it provides. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;To illustrate this point further, a series of scenarios are provided in this article. In each scenario a concept is stated in two different ways. One way is much more efficient than the other. The difference between the statements can show you the subtlety of choosing words and the consequences of using the wrong ones at the wrong time. &lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Thu, 06 Sep 2007 06:16:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/394/Dont-Focus-on-Continents-Focus-on-Players.aspx#Comments</comments>
    <slash:comments>1</slash:comments>
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    <title>Don’t Focus on Continents, Focus on Players</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/394/Dont-Focus-on-Continents-Focus-on-Players.aspx</link>
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    <description>&lt;div align=&quot;justify&quot; class=&quot;Normal&quot;&gt;
&lt;p&gt;You made all the right moves in a Risk game. You set yourself next to the most ideal continents. You created conflicts between other players and watched them as they fought each other. You thought only in a few turns you will collect enough armies for your large continent that you will emerge as a new world power. Suddenly, out of no where, a new player started to invade one player after another and got more and more powerful every turn. He conquered one player a turn until your turn was up. He eliminated you and went on to win the game! Sound familiar? This is commonly known as &lt;strong&gt;&lt;em&gt;&amp;lsquo;the chain effect&amp;rsquo;.&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;A series of elimination moves by a Risk player can lead him to victory much easier than collecting armies for continents or staying in isolation for a long period of time. You need to make sure that you are not caught up in this, while at the same time, know when to take advantage of it when the opportunity comes. &lt;/p&gt;
&lt;p&gt;As you may know, learning by example is perhaps one of the best ways to learn new techniques. This walkthrough shows you &lt;em&gt;&#39; &lt;strong&gt;the chain effect&lt;/strong&gt;&lt;/em&gt;&amp;rsquo;. The Risk game presented here was played between 6 players starting from random locations.&lt;/p&gt;
&lt;img width=&quot;575&quot; height=&quot;544&quot; alt=&quot;Total Diplomacy &amp;gt; Chain Effect Part 1&quot; src=&quot;/Portals/0/ArticleImages/chain_effect_part_1.jpg&quot; /&gt; &lt;/div&gt;
&lt;iframe id=&quot;ResultBox3&quot; style=&quot;border: 1px solid black; width: 460px; height: 100%; top: 0px; right: 0px; padding-left: 0px; position: fixed; background-color: white; z-index: 1000; display: none;&quot; src=&quot;http://www.chambersharrap.co.uk/chambers/features/chref/chref.py/main?lookitup&amp;amp;title=21st&amp;amp;query=eliminated&amp;amp;css=body{background-image:none;margin:5px}div.hr{display:none}&amp;amp;crop=%3Cdiv%20class=%22hr%22%3E|%3Cdiv%20class=%22hr%22%3E&quot;&gt;&lt;/iframe&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Thu, 09 Aug 2007 10:10:00 GMT</pubDate>
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:394</guid>
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/224/Ends-Ways-and-Means.aspx#Comments</comments>
    <slash:comments>3</slash:comments>
    <wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=224</wfw:commentRss>
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    <title>Ends, Ways and Means</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/224/Ends-Ways-and-Means.aspx</link>
    <media:thumbnail url="http://www.totaldiplomacy.com" height="75" width="75" />
    <description>&lt;div align=&quot;justify&quot; class=&quot;Normal&quot;&gt;The primary nature of any strategy, whether it is military campaign, business, marketing or games, is the relationship between &lt;em&gt;ends, ways, and means&lt;/em&gt;. Here, &amp;lsquo;&lt;strong&gt;ends&lt;/strong&gt;&amp;rsquo; is the objective, such as global conquest, maximising market share, neutralising a crisis, etc; &amp;lsquo;&lt;strong&gt;ways&lt;/strong&gt;&amp;rsquo; is the form through which a strategy is pursued, such as a military campaign, diplomacy, or economic sanctions; and &amp;lsquo;&lt;strong&gt;means&lt;/strong&gt;&amp;rsquo; is the resources available such as armies, weapons, international influence and money. It is critical to make sure that the relationship between &lt;em&gt;ends, ways and means&lt;/em&gt; is fully understood and thought out. It must be logical, practical, and clearly established from the outset. If this relationship is vague, the entire campaign is seriously flawed and you might be at risk.&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;img width=&quot;445&quot; height=&quot;302&quot; src=&quot;/Portals/0/ArticleImages/Ends_ways_means.jpg&quot; alt=&quot;Ends, Ways and Means applied to Risk game&quot; /&gt;&lt;/div&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Fri, 25 May 2007 18:42:00 GMT</pubDate>
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:224</guid>
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/94/You-are-Only-as-Strong-as-Your-Alternatives.aspx#Comments</comments>
    <slash:comments>1</slash:comments>
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    <title>You are Only as Strong as Your Alternatives</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/94/You-are-Only-as-Strong-as-Your-Alternatives.aspx</link>
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    <description>&lt;div align=&quot;justify&quot; class=&quot;Normal&quot;&gt;
Negotiation is one of the most important skills that one may need to use to resolve different types of conflicts. Negotiation is applicable to everyone as you should know the tricks of the trade if you want to succeed. The ability to negitiate effectivly in Risk game is also critical.&lt;br /&gt;
&lt;br /&gt;
What I have found, as probably the most important element, is the concept of &lt;u&gt;&lt;strong&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Best_alternative_to_a_negotiated_agreement&quot;&gt;BATNA&lt;/a&gt;&lt;/strong&gt;&lt;/u&gt; (Best Alternative To a Negotiated Agreement). Basically, you always need to have something, so that you can walk away from a deal. By having an alternative, you will feel stronger psychologically. People can see this confidence and will act accordingly in a negotiation. In contrast, if you think you don&#39;t have an alternative, you may portray yourself as a desperate negotiator which the other party may easily spot and exploit. &lt;br /&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Sun, 13 May 2007 05:00:00 GMT</pubDate>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/92/Are-Tactics-Really-That-Relevant.aspx#Comments</comments>
    <slash:comments>1</slash:comments>
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    <title>Are Tactics Really That Relevant?</title>
    <link>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/92/Are-Tactics-Really-That-Relevant.aspx</link>
    <media:thumbnail url="http://www.totaldiplomacy.com" height="75" width="75" />
    <description>&lt;div align=&quot;justify&quot; class=&quot;Normal&quot;&gt;When you are involved in a competition such as a game, would you focus on tactics or strategy? Or would you focus on diplomacy instead? Or maybe a combination of them all. How would you improve your game while playing Risk? Which one do you think is more effective?&lt;br /&gt;
&lt;br /&gt;
In my book, I emphasized greatly on the importance of diplomacy. In fact, it seems that a lot is driven by this concept. In this article, I provide an example in the &lt;em&gt;space industry&lt;/em&gt; and show you how far diplomacy can take you.&lt;/font&gt;&lt;br /&gt;
&lt;/div&gt;</description>
    <dc:creator>Total Diplomacy</dc:creator>
    <pubDate>Wed, 09 May 2007 06:26:00 GMT</pubDate>
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